#pragma once

//Direct3DFramework Graphics Libraries
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment (lib,"d3d9.lib")
#pragma comment (lib,"d3dx9.lib")

//Direct3DFramework Interns
#include "D3DFEffect.h"
#include "D3DFMesh.h"
#include "D3DFQuad.h"
#include "D3DFSurface.h"
#include "D3DFTexture2D.h"
#include "D3DFTexture3D.h"

//Direct3DFramework Externs
#include "DCamera.h"
#include "DColor.h"
#include "DEffect.h"
#include "DLight.h"
#include "DMaterial.h"
#include "DMesh.h"
#include "DSurface.h"
#include "DTexture2D.h"
#include "DTexture3D.h"

//Direct3DFramework Includes
#include "List.h"
#include "Vector2D.h"
#include "Vector3D.h"
#include "WindowAppFramework.h"